Uh Oh, A Tough App Store Mistake

I learned this lesson the hard a way few weeks ago… http://majicjungle.com/blog/?p=115 If you submit an update to iTunes Connect, do NOT change the available date of the update to a future time. It will remove the current version from the App Store. I did this because I wanted to make sure my update didn’t [...]

Cash Rules Everything Around Me… Tracking My iPhone Benjamins

As indy developers, we need to track our finances. Most of us can’t afford to staff an accounting department, so we look for software to fill the gap. We need to track cash from sales of iPhone apps and/or iPhone contracting. I assume most of those reading my blog need both. (Side note: if you’re [...]

Decision 2009: A new Mac. What’s your take?

I need help. I need a new Mac. I’ve needed one for a while. I do all my developing on a Late 2006 white MacBook. Not a bad machine, but i’m a little hard on it. What’s worse? My logic board has been bad for a while, leaving me only 2 hours of battery life. [...]

iPhone code snippet: Phone number formatter

If you have had to create a text field for a user to enter a phone number, you may have had to do this yourself. If not, this snippet may save you 15 minutes. Set the keyboard type to phone pad and add these 2 methods to the delegate of your text field. This code [...]

What’s on your home screen?

As an iPhone developer, you need quick access to many tools.  Your iPhone is your “Swiss Army Knife”, providing the information you need, when you need it. The home screen holds your most useful and frequently used apps. What tools are most important to you? Here is a quick looksy at my home screen: In the Dock: Nothing [...]

Does your app have a chance to make it in the App Store Top 100?

Data from several sources has shown that just being in the top 100, and to a greater extent, the top 50 accelerates app sales. The list is a self supporting mechanism, rewarding those that make it. So, how can you make it in? That’s not exactly an easy question, nor are all cases the same. [...]

To $0.99 or not to $0.99, that is the App Store question

This has been a raging debate for several months now. Many have taken a philosophical and idealistic approach to the argument, but such a lofty opinion requires a minimum bank account balance. The truth is, as much as you and I want to charge more for our apps, we are constrained. We didn’t take VC capital. We have [...]

App Store sales figures for our iPhone app, Compounds

Finally, after my promise, I have gotten around to tabulating some data. I won’t delve too deep into the analysis of Compounds‘ sales figures. I will be dipping into greater detail in another post. For now, I just want to get our sales figures out, hopefully, to assist other developers in estimation of their own sales. [...]

Transitioning from Mac power user to developer

It’s a seemingly natural transition. The more you use the platform, the more you want to learn. This is a path that almost  inevitably leads to application development. Maybe not in a professional context, but many will at least dabble in AppleScript or create some freeware out of need or desire. For me, this was [...]

Examining App Store rating patterns and what they say about your app

Now that our first app, Compounds, is accumulating a significant amount of ratings, I have found myself pondering over the subtleties of App Store ratings. The hard truth is that customers, for the most part, are not rating your app. Even fewer take the time to write a review. This isn’t exactly a revelation, but could we [...]